The hastening will still work even if the barb gets revived.Huh, the spell description makes it sound like this isn't the case: "The beacon disappears if the ally is revived." You can pit it on a barb with Vengeful Defeat and second chance or the priest's reviving Guardian. The martyr enchantment on late game items helps a lot here. If you think about all the enchantments and equipment the ranger will have at the and of the game I would say he will do more than his companion. But that's just a feeling, no hard data and all. When I played the Riptide ranger (see the build list) it felt like they did equal damage because I was so amazed by the numbers the pet scored with permanent predator's sense. Paladin's hastening exhortation may also help. The hastening will still work even if the barb gets revived. Only thing to say is that they hit hard but a bit slow.Ĭoncerning speed: The martyr enchantment on late game items helps a lot here. slow and so on), how you play and if you want to focus on micromanagement for the pet, if you can keep it alive with tactics (no health + persistent healing is really good here), if you have persistent wounding or other dot effects and afflictions at hand and so on. It also depends on the type of pet (wolf and stag do more damage than the others, bear and lion are esp. I can run some numbers "by hand" for particular situations (level/build/gear/etc.) but the results would be without much meaning lacking a means to quickly compare with other setups/classes. Might still happen at some point even with a reduction of the features I was originally envisioning for it. ![]() ![]() Sadly I kind of lost interest at the moment since it was going very slow due to my lack of programming knowledge/practice. On average, how much damage do you think animal companions do per game on PoTD with most perks for damage and sometimes making use of positioning and DOTs?Īnswering this question with some degree of accuracy/precision (and others related like Is it worth investing in companion damage perks OR is it better to focus on the ranger instead since you can get the ranger to attack with no recovery but the companions will always attack slowly ) prompted me to try and build a melee/ranged dps comparator app for POE (including animal companion DPS // Shapeshifter DPS//Summoned weapons// etc). Wolf the king of damage output since his extra +2 to the initial damage range gets repeatedly multiplied and also has one of the fastest attack speeds. ![]() And at the end multiply with lashes such as Marked Prey and Chanter burn aura. Pierce/slash damage type.Īt level 4,7,10,13 & 16 the base damage gets successively multiplied by 1.2. (with 10 might and no bonus from abilities it will show "rounded" base damage range) Takedown ability helps since it shows damage range.
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